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The Daily Raider is brought to you by the Project for an Unamerican Century
and the Ronnie Gardocki Beard Preservation Society. The Daily Raider accepts donations, but we will only use them for liquor,
cocaine and South American prostitutes.
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Company of Heroes: Opposing Fronts Review |
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Dawn of War II Preview
by: Jedi Guardian
2009-01-28
The only complaint I can
make so far about the game is that Relic didn't give more info for
the game. In fact they kept hushed up for months. I mean, it doesn't
matter with me, I know they're sparing us the details so they won't
exceed expectations. At least they could've gave more information on
the Tyranids, besides the Tyrant Lord and the Genestealers.
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Company of Heroes: Opposing Fronts Review |
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Company of Heroes: Opposing Fronts Review
by: Jedi Guardian
2008-08-27
The campaign is fun in
its own fashion. While the original had D-Day and the liberation of
France, Opposing Fronts gets two
campaigns. That's right, two. You get to play the British 3rd Army
beating the Germans in the liberation of Caen and the Panzer Elite holding
Holland in Operation: Market Garden. It sounds extensive, but it
isn't.
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Guild Wars Review |
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Guild Wars Review
by: Jedi Guardian
2008-08-24
I know, I know. The
Raider hates Online RPGs. Not because they're turning what would be
America's future into game-addicted zombies, but because they're
pointless. They're fun for a couple of hours and then you're bored.
For the record, Guild Wars is not an MMO. Never was, never
will. It's an online role playing game with real-time combat. Think
Diablo, but more graphically polished and with a bigger
idiotic fanbase.
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BlackSite: Area 51 Review |
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BlackSite: Area 51 Review
by: Generalissimo Furioso
2008-01-16
The game starts off in
Iraq, at the beginning of the Gulf War Two: So Damn Insane. You're
put into the position of Captain Aeran Pierce, an elite Delta Force
operative sent into the country with your squad to find WMDs (here's
a hint W.M.D = M.I.A). Instead of finding WMD's, you stumble across
freakish mutants (whom your superior officer deems to merely be
someone with extreme encephalitis) and some sort of giant space
rock.
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E3 2007: PC: Uh... |
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E3 2007: PC: Uh...
by: PC Enthusiast #7
2007-07-19
Oh! Puzzle Quest 3 was announced. I'm not sure if it was
specifically at E3, but it was. So if any of you like puzzles, you are set for
life. There's also a sequel to F.E.A.R., though it's not called
F.E.A.R. 2. They're having a contest on their website on what to call it. I
voted for S.C.A.R.E.D., personally. I believe I saw a sequel for Call
of Duty as well, but I'm not completely sure. It should be pretty nice.
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EVE Online Review |
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EVE Online Review
by: Nixon
2007-07-11
I watched paint dry for months.
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Crazy Frog Racer 2 Review |
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Crazy Frog Racer 2 Review
by: Bruce Banner/The Hulk
2007-06-20
HULK TEACH YOU HOW TO
BEAT ENTIRE GAME. YOU BETTER PAY HULK MONEY, BECAUSE THIS EVEN
BETTER THEN PRIMA STRATEGY GUIDE! OKAY, HERE HOW TO BEAT ALL OF
CRAZY FROG RACER. WHEN RACE STARTS, PRESS 'SPACE' BAR BUTTON.
THEN NEVER STOP HOLDING BUTTON DOWN. REPEAT UNTIL RACE IS WON AND
YOU IN FIRST PLACE.
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Starcraft II Announcement |
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Starcraft II Announcement
by: Doom
2007-06-02
Now that I think about
it, a lot of what we've heard about Starcraft II reminds me
of Warcraft 3. You know, the last sequel in the RTS series
before it permanently became an MMORPG. Yes, something did exist
before World of Warcraft. Shocking, I know. Anyway, hero
units were unbalanced to the point of comedy, and thus unbalanced
the rest of the game with it. This set of units was the main
complaint from nerds in regards to Warcraft 3.
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Supreme Commander Review |
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Supreme Commander Review
by: Nixon
2007-05-20
Supreme Commander was marketed as the total revolution of RTS
gaming. It isn't. This might not sound like the logical way to open an overall
positive review, but I would like to note it. Supreme Commander
shot for the stars, but unlike most of Peter Molyneux's stuff, doesn't fall all
that short.
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Half-Life 2: Episode 1 Review |
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Half-Life 2: Episode 1 Review
by: Jedi Guardian
2007-05-14
Unlike a certain series (*cough* Star Wars *cough*),
Half-Life 2: Episode 1 isn't a prequel, but a continuation from where
HL2 ended. You are Gordon Freeman (again); you are the only man who kills
enemies with a crowbar and wear the same suit for years without anyone
complaining about the smell, along with your sidekick (and fangirl), Alyx Vance,
both of you must endure and escape the decaying, ruined City 17.
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Call of Duty: United Offensive Review |
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Call of Duty: United Offensive Review
by: Jedi Guardian
2007-04-23
The multiplayer is truly fun and addictive; with 11 new
maps (ex. Bastogne, Kharkov, Sicily) which are immense and gorgeous (I died
twice on Sicily for sightseeing instead of fighting). Also included are the new weapons from
the single player, which I will get to in just a minute, and 3 modes; Deathmatch,
King of the Hill and Domination. None of these are unique to the genre, but
it's nice to have some variety from the original (Call of Duty only had
deathmatch).
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S.T.A.L.K.E.R: Shadow of Chernobyl Review |
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S.T.A.L.K.E.R: Shadow of Chernobyl Review
by: Generalissimo Furioso
2007-04-18
S.T.A.L.K.E.R is
set in an alternate universe where the accident at Chernobyl
occurred not once, but twice! This second explosion was so massive
and powerful it obliterated the landscape for miles and twisted time
and space itself. Of course, capitalism sets its greasy mitts into
the affair once it realizes that the time-space anomalies have
created incredibly rare materials and Artifacts, and, of course,
hundreds of would-be treasure hunters venture into this zone of
radiation and unknown horrors to stake their claim in it all.
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Elder Scrolls IV: Oblivion Review |
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Elder Scrolls IV: Oblivion Review
by: Nixon
2007-03-21
For example, when
entering a town at random I got a quest about a missing painter. He
went into his study, alone, and never came out. So the widow lets me
in and I look around, expecting some note-like clue that will eventually lead to his body outside of
town or something like that. Instead, I notice one of the paintings is
interactive. I activate it and am launched into a painted world, where I must
retrieve his magical brush so he can paint a way out. While fighting painted
troll monsters.
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Dawn of War: Dark Crusade Review |
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Dawn of War: Dark Crusade Review
by: Jedi Guardian
2007-03-21
Graphics-wise, the game delivers. Fluid animations and
flawless art style. Seriously, I haven't been interested in graphics in an RTS
since Warcraft 3 (even by today standards, the animations are fluid!).
And most importantly, the units resemble the miniatures from the tabletop
to a great extent. For
example, the Karskin in the game look just the models do on the tabletop, as do
the Ogryns, Rangers, and even my favorite (The Crisis Team).
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Knights of the Old Republic II: Sith Lords Review |
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Knights of the Old Republic II: Sith Lords Review
by: Jedi Guardian
2007-03-01
I would also like to point out that this game has
more bugs than Timon and Pumbaa's oasis in The Lion King. Even worse is the Xbox version has glitches more frequent than the PC version.
But
not only does this game make your character seem to be running in the same
place, even if you meet the recommended system requirements, you will still get framerate
drops. You can go to many game forums and see lots of complaining about this problem. Some suggest to change the graphic settings IN THE
.INI FILE!!
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Company of Heroes Review |
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Company of Heroes Review
by: Nixon and Lorne
Michaels
2006-12-28
Normandy. 1944. The
most generic battlefield of gaming history. Are you ready to take on
a RTS that boldly goes where hundreds have gone before? Well, fuck,
you better be.
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Marvel Ultimate Alliance (PC) Review |
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Marvel: Ultimate Alliance (PC) Review
by: Doom
2006-11-08
Playing Marvel:
Ultimate Alliance on the PC is like playing it blindfolded, one
of your arms cut off, and with a bowl of eyes instead of a keyboard.
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Bad Day LA Review |
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Bad Day LA Review
by: Doom
2006-10-07
It's not stupid, it's
satire! GET IT
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Reservoir Dogs: The Game Review |
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Reservoir Dogs: The Game Review
by: Doom
2006-09-24
Even then the audio
pisses me off with the terrible writing of faux-Tarantino
conversations and stories. Note to game developer: you are not
Tarantino. You will never be Tarantino. Stop trying to be Tarantino
and force feeding us terrible dialogue.
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Sesame Street Letters Review |
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Sesame Street Letters Review
by: Jack Thompson
2006-09-15
SESAME STREET, TRANSLATED
BACK INTO LATIN, TURNS INTO SATAN STREET, OR STYX STREET! IF YOU
PLAY AN AVERAGE EPISODE BACKWARDS YOU HEAR A] A HILLARY CLINTON FOR
PRESIDENT CAMPAIGN COMMERCIAL! B] A RECIPE FOR COOKING BABIES C]
INSTRUCTIONS ON GAY SEXUAL POSITIONS D] A PRAYER TO 'THE CHILDREN
TELEVISION WORKSHOP'S DARK LORD SATAN' AND E] SNUFFLEUPAGUS SNORTING
COCAINE OFF THE ASS OF CHARLIE SHEEN! FRANKLY I'M DISGUSTED BY THE
AUDACITY THESE FREAKS SHOW IN THEIR ANTI-FAMILY, ANTI-AMERICAN
PROPAGANDA!
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Big Oil: The Game Review |
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Big Oil: The Game Review
by: Doom
2006-08-31
Big Oil
teaches many important lessons in that regard. Such as learning to quit the game before your
oil company goes bankrupt, aka sell your stock in order to reap profit from
failure! Or learn to see the entire world through the prism of who
has oil and who doesn't, and modify your potential foreign policy
thusly, to pay great attention to oil countries and ignore the ones
not made of black gold. And last but not least, learn to grow your
contempt for the working man and anyone else who doesn't sign their
checks with the literal blood of infant Arabs.
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Finding Humor in World of Warcraft |
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Finding Humor in World of Warcraft
by: Nixon
2006-06-15
In real life there's surprisingly few ways to turn into a Libertarian.
Beyond actually being the millionaire industrialist who Ayn Rand wanted to
desperately give a blow job, the only hope of becoming one is being
a spoiled middle class teen who has his/her parents serve them Pop
Tarts in their basement for about four years. Sure, if you hate the
world and everything in it you might be mistaken for a Libertarian,
but that doesn't mean you are one.
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E3 2006: PC |
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E3 2006: PC
by: Nixon
2006-05-21
Anything that's labeled
"next gen" has been on PC for years (exception: Wii remote). Havoc
gravity engine? Yeah. Particle effects? Yeah. More free roam
gameplay and general innovation? Yeah. PC is the perennial next gen,
fanboys blowing their load all over Xbox 360's offering seem
ignorant of this fact.
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World of Warcraft Review |
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World of Warcraft Review
by: Nixon
2006-03-15
World of Warcraft is set after the events of
Warcraft 3, but unlike DC comics, past issues aren't needed
to understand or enjoy.
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Crazy Frog Racer Review |
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Crazy Frog Racer Review
by: Bruce Banner/The Hulk
2006-02-14
After playing this sorry excuse for a game, I sent the publisher
an e-mail:
"I would like for you to know that
playing your 'game' Crazy Frog Racer has caused me great physical pain, mental
anguish and has made me consider never playing video games again. If you wish to
be a successful gaming company, I suggest that you release games that do not
have elementary 3D
graphics, vaguely racist character designs, and above all else, visible tracks
and tracks that are the least bit original in content and form. And, of course,
not making games from licenses that are basically highly concentrated amounts of
marketing cynicism."
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Brothers in Arms: Earned in Blood Review |
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Brothers in Arms: Earned in Blood Review
by: Nixon
2006-01-23
Earned in Blood expands
upon all that made Brothers in Arms unique, the squad based combat, the
suppressing fire, the realistic inaccuracy that made firefights long, the need
for cover, and adds in everything from nice, small features, to levels that are
both more challenging (and more rewarding) than what the original offered up.
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Europa Universalis 2 and Victoria |
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Europa Universalis 2 and Victoria
by: Nixon
2005-12-28
Basically, pick a time
period of human existence, and expect to be able to play any nation
in existence during it. For
Europa Universalis II the time period is 1419-1819 and for Victoria it's
1836-1920. The best feature of these games isn't just what they were upon
release, but that there is a dedicated community and developer that
continually improves both titles.
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Quake 4 Review |
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Quake 4 Review
by: Nixon
2005-11-10
So like there's this game, and like, it's totally an FPS.
Totally.
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FEAR Review |
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FEAR Review
by: Nixon
2005-10-28
FEAR employs excellent slow-mo combat, smart enemies, and a twisty
story told in the nature of Doom 3 and System Shock 2 to scare the shit out of
the player. Oh yeah, it's got the whole pretty picture thing going on too.
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Morrowind Review |
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Morrowind Review
by: Nixon
2005-10-12
I've probably spent more
time on Morrowind than any game since the days of Europa Universalis
II. Why? Well, it's one of my favorite games, and it's uniqueness makes
it hard addiction to substitute, like how nothing can quite mimic that meth
habit your dead beat uncle fosters. Except, umm, well, I spend less
money on it. |
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Grand
Theft Auto: San Andreas Review |
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Grand Theft Auto: San Andreas Review
by: Nixon
2005-06-21
The pre-game hype was, of
course, all about how this time around the player would play a black
criminal, instead of the usual ‘Italian guy’ criminal that filled
the previous two titles. The actuality is that it changes very
little, beyond more use of the word ‘nigga’. |
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Spider-Man 2 (PC) Review |
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Spider-Man 2 (PC) Review
by: Doom
2005-06-17
The first sign that
you're in for an experience that will kill brain cells is within the
first 5 minutes of the game starting. Immediately, we're treated to
a cutscene found in the real Spider-Man 2 game -
specifically, Otto Octavius presenting his tiny nuke. Things go
haywire, and Peter runs off to become Spider-Man. In the console
version, you're forced to actually, you know, stop the catastrophe.
But in the PC version, the scene abruptly stops and the player is
thrown into a tutorial set in downtown New York. If the developers
are going to rip off the better game by swiping cutscenes, at least
give them a sort of context that makes sense. Please? |
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Doom 3:
Resurrection of Evil Review |
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Doom 3: Resurrection of Evil Review
by: Nixon
2005-04-17
The expedition, upon
arriving on Mars, picks up a signal which they trace to the
mysterious Site 1. See, Site 1 is the original ruins found on Mars
before the first ‘outbreak’, and while mentioned multiple times in
Doom 3, it was never visited since the Site had been
‘closed down’. Considering this, the trip takes on the feel that
Lost World did to Jurassic Park, as in, “Oh yeah, the
other portal to hell, yeah, we could open that one
too.” |
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The
Punisher Review |
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The Punisher Review
by: Doom
2005-04-04
Thomas Jane reprises his
role as Frank Castle, and he nails the persona of the Punisher once
again. Jane was one of the high points of the movie, so it's nice to
see him to voice the Punisher here. Hey, at least it's not Dolph
Lundgren voicing him. |
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Hearts of Iron 2
Review |
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Hearts of Iron 2 Review
By: Nixon
2005-01-31
Almost every field got a generally positive overhaul from HOI
1. The most noticeable is the economy, which now involves
logic. Hearts of Iron 2 bases the economy off five key
resources, energy, steel, rare resources, oil, money, and supplies,
with money being the only “new” resource. |
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The Punisher Demo |
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The Punisher Demo
By: Doom
2004-12-31
I'm a Punisher aficionado, I'll say that up front. That's the
only reason I took interest in the game to begin with. Surprisingly
enough, the game looked quite promising from information from the
developers, Volition, along with E3 trailers and screenshots. |
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Hearts of Iron 2 Demo |
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Hearts of Iron 2 Demo
By: Nixon
2004-12-23
Needless to say, get the demo, and if it peaks your interest, get
the game when it comes out. |
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Half-life 2
Review |
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Half-life 2 Review
By: Nixon
2004-12-14
There’s not much to say in wrap up about Half-life 2
that hasn’t already been said. Its safe to say this is the best FPS
of the year, and that it easily trumps the big name competition
(COUGH HALO 2). |
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Evil Genius
Review |
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Evil Genius Review
By: Nixon
2004-10-18
BEHOLD! MY CORRUPT SAVES! EXILED TO THE TRASH CAN FOREVER
MORE! |
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Rome: Total War
Review |
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Rome: Total War Review
By: Nixon
2004-10-10
Rome gets kept extra unique by the Senate, a one territory nation
that controls Rome, and barks orders at the player. The Senate is
the counter to having the best armies of any side, it's like the
player got a belligerent old hag for a wife! "Take out thrash,
invade Gaul, and crush Carthage, why don't you get me pretty things
any more?" Meanwhile, Carthage hails their child sacrificing,
prostitution encouraging god. |
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Earth 2150
Review |
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Earth 2150 Review
By: Nixon
2004-09-28
Begin cranky old man lecture: Earth 2150 had everything
RTSs of today lack, and delivered it over 4 years ago. Customizable
units, a campaign that does not center around base building, 3
unique sides, and a plethora of options all came to us years ago,
but most people in America didn't take notice. |
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Bloodrayne
Review |
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Bloodrayne Review
By: Nixon
2004-09-20
While the Act II Nazi levels may make the combat slightly less
annoying, the levels actually get even drabber. Amazing, really. All
the hallways are just concrete tubes, and there is nothing to hint
that this building has people working in it, beyond a gun rack a
desk every 3 rooms. This just goes on for level after level, until
my eyes can not take it any more. |
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No One Lives Forever
Review |
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No One Lives Forever Review
By: Nixon
2004-09-09
Surprisingly, for being mock versions of Bond villain lankies,
the enemies in this game have really good AI. |
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Doom 3 Review Review |
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Doom 3 Review Review
By:
Doom and Nixon
2004-08-28
Guy calls FPS games 'lowest common
denominator', and is marveled by graphics. I SENSE A CONNECTION!
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Grand Theft Auto: Vice City
Review |
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GTA: VC Review
By: Nixon
2004-08-28
Further, I have seen cars that are halfway through solid ground.
Finally, sometimes the plants/trees do not load right, and I am
confronted by, instead of 3d trees, 2d cut outs, complete with blue
outline.
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Painkiller
Review |
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Painkiller Review
By: Nixon
2004-08-27
Painkiller's gameplay can best be summed up by one word:
easy. Playing through the game first time on Nightmare difficulty,
the highest difficulty unlocked by default, I breezed through
enemies and levels like no tomorrow.
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Doom 3
Review |
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Doom 3 Review
By: Nixon
2004-08-26
The shadow work greatly helps the combat, contrary to the common
claim that Doom 3 is "OMFG TOO DARK". Doom 3's
environments range from poor lighting to no light, meaning the
player must always be on the look out.
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Silent Storm
Review |
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Silent Storm Review
By: Nixon
2004-08-24
Wooden door in the way? Don't lock pick it, just vaporize it with
a silenced SMG. Don't want to waste three turns walking to that far
off door? Just blow a whole in the wall in one turn, and climb right
through! The more the player thinks outside the box, the easier and
easier this game becomes.
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Far Cry
Review |
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Far Cry Review
By: Nixon
2004-08-23
Needless to say this turns walking through the jungle in Far
Cry into a scene right out Jurassic Park. Just replace
velocaraptors with monkeys and a shotgun with a full auto SAW.
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Max Payne 2
Review |
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Max Payne 2 Review
By: Nixon
2004-08-20
Max Payne: I arose from my nightmare haunted slumber to
the mad cackling of alarm clock, laughing at me that my wife and
child were still dead at the hands of the drug addicts. I collected
myself like I had collected the shattered shards of my life and
marched like a prisoner to his execution into the bathroom.
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Fallout Fanboys |
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Fallout Fanboys
by: Nixon
2004-08-18
If Fallout 3 is a game that plays in the first or third,
and you can just set the camera, I will not be angry. If Fallout
3 is a game that is real time, I might be worried. But the only
time I will be pissed, is when they fuck up the story and the art
style that is Fallout.
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Patches |
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Patches
by: Nixon
2004-08-18
I hate to pick on Paradox
Entertainment; they were/are one of my favorite development houses
for strategy games, but Jesus Christ. If you have ever picked up a
Paradox game you know what I'm talking about. The 1.0 versions of
their games are glorified beta and nothing works as indented. For
example Victoria was so broke in 1.0 I simply cannot fathom
how they could have concluded it was finished.
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